Miko

Bio
Miko is a cyan fox who was a former entertainer at Jr's Diner. He had marmalade coloured eyes and wore a dark blue bowtie, glasses, marmalade coloured hair and overalls. He was originally up on the show stage alongside Jr and Jazzy, entertaining kids. But he apparently stopped working one day, so he was brought into the Maintenance Room and repairs were started on him, hoping to bring him back to working order. It's still heavily discussed about what caused his breakdown to this day. Miko was a goofball, but would come off as irritating from others. But he still has a kind heart and is willing to lend a helping hand. Like the other 5 Miko was installed with facial recognition technology which allowed to identify people who had plans of harming people who were visiting the diner, he also had an extra feature called Security Mode, which would later be upgraded during his repairs. He would leave his position and patrol the building for criminals. But this mode would eventually malfunction and cause Miko to try and harm a nightguard who had been working at the building during the night named Maria Lock. Miko is also considered to be good friends with Poro.

Origin
Miko was manufactured in 1984 along with the other 4 animatronics. A year later he was in a testing phase, nothing seemed to be wrong with his performance, this could suggest that his later breakdown was just him aging. He was also installed with the security mode due to incidents with another animatronic restaurants. Soon enough Jr's Diner opened in 1986 and Miko made his debut.

Fate
In 1998, a body would be found inside of Miko, along with the other 4 animatronics. This caused the diner to close and Miko to be sent away to a storage facility with the rest. He would soon be replaced in 2000 by a new Miko.

In-Game Mechanic
Miko begins in the Maintenance Room, he eventually exits and enters the Dining Area. Miko will then either move into a random camera or appear in the Hall camera. Unlike the others Miko can't be stopped by the door, as he'll prevent you from closing it by blocking the button. He'll eventually enter and jumpscare you, finishing you off. Miko needs to be kept distracted by luring him around with the audio decoy. The audio decoy also works from a distance, just don't let him out of your sight.

Night 1 - Miko is not active, he also isn't active during the office clean up minigame.

Night 2 - Miko activates, he moves at a slow pace. He is active with Ivy during the Miko maintenance minigame.

Night 3 - Miko becomes slightly faster, he isn't active during the Arcade Machine renovation minigame.

Night 4 - He now travels around the building quickly. He is once again not active during the Stage Repair minigame.

Night 5 - Miko will now move around with quick speed. He is active with the other 4 animatronics in the Backstage Supply minigame.

Night 6 - He travels around at breakneck speeds. Miko is active for the final minigame, Tape Arrangement.

Night 7 - Miko will now be extremely fast, try not to lose him otherwise he'll get into your office and end your run. Since there's no minigame on this night he isn't active.

Trivia/Fun Facts

 * Miko can appear almost anywhere in the building.
 * He received a couple redesigns.
 * Miko was redesigned because Brentyah, his creator, thought that the previous design was 'Too much'. He was then redesigned again by Blaze.
 * He is the only character alongside Poro to climb into the vents.
 * Miko is the only character alongside Poro to activate on the same night as another animatronic.